The patched Engine.dll makes your server browser to fetch server list from rather than the malfunctioning master server: 0051e090 69 61 6d 00 00 00 00 00 61 76 61 69 6c 61 62 6c |iam.availabl| If the server is listed at gametracker you have to change the query port to 10481 (or join port +1 if your server has a nondefault join port) (or join port +1 - join port +3 if your server has a non default join port): In Swat4DedicatedServer.ini/ (or Swat4XDedicatedServer.ini if you're hosting a TSS server): ĭisable any mods (or reconfigure their listen ports) that may clash with the port range 10481-10483 This patch makes your server instantly appear both in /servers and the ingame server browser.īefore installing this patch on the server side:Įnsure bLAN is set to False in SwatGUIState.ini: įor a The Stetchkov Syndicate server, also change bUseStatTracking to False: Įnsure the line ServerActors=IpDrv.MasterServerUplink is present under the section Replace the patched Engine.dll with the backed up one. Replace the original Engine.dll with the downloaded file(s). The SWAT 4 Path would be C:\Program Files (x86)\GOG Galaxy\Games\SWAT 4īackup the original Engine.dll files to a safe place. If you are a proud owner of the SWAT 4: Gold Edition by GOG.com, This patch brings the server browser to life with help of master server powered by ĭownload the Engine.dll file corresponding to your game version:
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